𝐻𝒜𝒫𝒫𝒴 𝐻𝐸𝒜𝑅𝒯𝒮 𝒮𝒯𝒜𝐹𝐹 (
happyheartsstaff) wrote in
funnyhearts2019-01-29 02:26 pm
Entry tags:
INAUGURAL TEST DRIVE MEME
TEST DRIVE MEME: WELCOME TO HAPPY HEARTS
You wake up in a padded box. It rocks, gently, as though suspended in mid-air. You begin to stir, confusion or distress pushing you to try to sit up — and then the air begins to smell sweet, and you fall back asleep.
You wake up in a padded box. For a moment, you are beatifically calm. You don't know how you got here, or why, but that isn't really all that important. You don't need to know where you are. You're just... here. And here is a wonderful place to be.
But there is a niggling suspicion growing in the back of your mind. A suspicion that here is not somewhere you wanted to be. That it is not where you're supposed to be. You remember... chasing a white rabbit (or was it a person)? A mirror? Bright light, and green ivy crawling over your skin... Before you can worry too much, the box jolts, and then settles, and after a long moment the walls fall from around you to reveal —
A hotel lobby?
"Welcome to the Happy Hearts Hotel and Casino," says an attendant behind a desk. "We're so pleased you could join us for our grand opening gala. We have your room keys and Empathies here, please make an orderly line and we'll hand them out once we've confirmed identities. After that, feel free to explore the hotel! We highly recommend starting with the casino. Everyone's a winner here in Happy Hearts!"
Is this normal? It doesn't feel normal. And hey — you could swear you had shoes before!
You wake up in a padded box. For a moment, you are beatifically calm. You don't know how you got here, or why, but that isn't really all that important. You don't need to know where you are. You're just... here. And here is a wonderful place to be.
But there is a niggling suspicion growing in the back of your mind. A suspicion that here is not somewhere you wanted to be. That it is not where you're supposed to be. You remember... chasing a white rabbit (or was it a person)? A mirror? Bright light, and green ivy crawling over your skin... Before you can worry too much, the box jolts, and then settles, and after a long moment the walls fall from around you to reveal —
A hotel lobby?
"Welcome to the Happy Hearts Hotel and Casino," says an attendant behind a desk. "We're so pleased you could join us for our grand opening gala. We have your room keys and Empathies here, please make an orderly line and we'll hand them out once we've confirmed identities. After that, feel free to explore the hotel! We highly recommend starting with the casino. Everyone's a winner here in Happy Hearts!"
Is this normal? It doesn't feel normal. And hey — you could swear you had shoes before!
I. THE CASINO FLOOR
As you pass through the entrance to the casino floor, an attendant passes you a small bag of chips. The casino is loud and bright and filled with games of every kind — you want to play poker? They've got a table for that. Sabacc? There's a table for that, too. Slots, pachinko, and bingo are also available. The attendant in the lobby wasn't lying, either — everyone who plays wins. Everyone, every time.
Servers wander the floor with trays of shotglasses full of multi-coloured liquids, offering them to every oyster "Compliments of Her Royal Highness." If you're expecting alcohol, though, you'll be surprised — these drinks are teas made of the distilled emotions of every oyster in the hotel. Each colour tea corresponds to a different emotion, and as soon as you take a sip, you feel overcome with that emotion.
Servers wander the floor with trays of shotglasses full of multi-coloured liquids, offering them to every oyster "Compliments of Her Royal Highness." If you're expecting alcohol, though, you'll be surprised — these drinks are teas made of the distilled emotions of every oyster in the hotel. Each colour tea corresponds to a different emotion, and as soon as you take a sip, you feel overcome with that emotion.
JOY — the distilled essence of happiness, this tea makes even the most rough and tumble of oysters giddy with happiness — for a moment. The effect fades into a sense of general contentment after a few seconds, and that itself fades away slowly over the course of twenty minutes.
ANGER — this tea, anger in liquid form, can make the most even-tempered of oysters ready to absolutely blow a gasket. For twenty minutes, anyone who drinks this tea will find themselves much more easily annoyed, frustrated, and all around irritable and snappy.
SADNESS — distilled sadness is a potent tea, capable of turning a stoic, stalwart oyster into a blubbering mess in moments. Events that may have previously only been a minor disappointment become the end of the world, every repressed unhappiness comes to the fore, and for twenty minutes, any oyster who drank a sadness tea can hardly keep themselves together.
II. MAKE YOURSELF AT HOME
If gambling isn't to your interest, there are many other areas of the hotel to explore! For the moment, only The Pool Of Tears and the Pig & Pepper buffet are available for oysters to peruse, but the staff will assure anyone who asks that the other facilities will be open by the next day. Unfortunately, that means no one can buy any swimsuits from This Elegant Thimble, but the staff aren't going to kick anyone out of the pool for jumping in in their clothes! The Pig & Pepper serves lunch foods from across all different cultures, offering something for everyone, and some things you've never even heard of.
Maybe you just want to be alone — well, that's what you have your room key for! Oysters room on the second and third floors of the hotel, one to a room. You were assured your room would be exactly what you'd always wished for — and for some, that's right! It's exactly as you would have decorated it yourself. But for others, their rooms are totally wrong. A grizzled cowboy can't have a pink room! Hotel staff are firm, though: every room is exactly as its owner wants it to be. Search your feelings, oyster. You know it to be true.
Maybe you just want to be alone — well, that's what you have your room key for! Oysters room on the second and third floors of the hotel, one to a room. You were assured your room would be exactly what you'd always wished for — and for some, that's right! It's exactly as you would have decorated it yourself. But for others, their rooms are totally wrong. A grizzled cowboy can't have a pink room! Hotel staff are firm, though: every room is exactly as its owner wants it to be. Search your feelings, oyster. You know it to be true.
III. YOU'VE BEEN NAUGHTY
Curiosity is not, on its own, a trait the staff want to discourage. Oysters are free to search for ways out of the hotel, but they won't find anything — there are no doors anywhere in the lobby or the casino, the windows are impenetrable, the walls don't crumble no matter how hard anyone hits them. The elevator between floors has no service hatch, and there are no stairs to take. The hotel is, at least so far as anyone can tell, a completely closed system.
Now, in light of this, Happy Hearts knows some oysters can be a little... reactionary. Especially when cornered, especially the ones with powers or abilities beyond the average human. With this in mind, any oyster found to be destructive or combative won't be punished. Not yet. They will, however, be quickly incapacitated by hotel staff, drugged to incoherence, and brought discretely to a hidden back room. No one notices these oysters disappearing, nor the doors they must have been dragged through.
In this room, troublesome oysters sit, paralyzed, across from a woman in red. She smiles, and offers candy from a bowl on her desk, and laughs to herself when she remembers the oysters can't take one.
You're new, she says, kindly, so it's understandable that you're having trouble adjusting to the hotel. We promise to do all we can to make your stay here as fulfilling as possible, so you have nothing to worry about. Your experience is our top priority.
She plucks a candy disk from her bowl, and unwraps it slowly.
But you must know: if you endanger our other guests again like you have today, there will be punishments. We pride ourselves on the emotional experience we offer our oysters, and we can't let anything get in the way of that. For everyone's safety and happiness, you understand.
She pops the candy in her mouth, sucks for a moment, and smiles broadly.
That's all.
The oyster is brought, still paralyzed and incoherent, back to the hotel. No one notices them return. The paths taken through the hotel to bring them to the woman in red fade from their mind as soon as they arrive back on the hotel floor. They're left in the lobby to sit and think until the paralysis wears off.
And then they can go back to having fun in the casino!
Now, in light of this, Happy Hearts knows some oysters can be a little... reactionary. Especially when cornered, especially the ones with powers or abilities beyond the average human. With this in mind, any oyster found to be destructive or combative won't be punished. Not yet. They will, however, be quickly incapacitated by hotel staff, drugged to incoherence, and brought discretely to a hidden back room. No one notices these oysters disappearing, nor the doors they must have been dragged through.
In this room, troublesome oysters sit, paralyzed, across from a woman in red. She smiles, and offers candy from a bowl on her desk, and laughs to herself when she remembers the oysters can't take one.
You're new, she says, kindly, so it's understandable that you're having trouble adjusting to the hotel. We promise to do all we can to make your stay here as fulfilling as possible, so you have nothing to worry about. Your experience is our top priority.
She plucks a candy disk from her bowl, and unwraps it slowly.
But you must know: if you endanger our other guests again like you have today, there will be punishments. We pride ourselves on the emotional experience we offer our oysters, and we can't let anything get in the way of that. For everyone's safety and happiness, you understand.
She pops the candy in her mouth, sucks for a moment, and smiles broadly.
That's all.
The oyster is brought, still paralyzed and incoherent, back to the hotel. No one notices them return. The paths taken through the hotel to bring them to the woman in red fade from their mind as soon as they arrive back on the hotel floor. They're left in the lobby to sit and think until the paralysis wears off.
And then they can go back to having fun in the casino!
IV. HEY! LISTEN!
At the end of the day, every oyster's Empathy device buzzes, pings, and lights up — there's a message waiting for them!
Welcome to the first TDM of Happy Hearts, a new panfandom roleplaying game here on DW! If you have any questions, please direct them to the first comment on this page. Happy playing, oysters!
A woman with red hair and a teal dress, sat on a throne with her hands held delicately in her lap and her legs crossed daintily at the ankle, looks into the camera, smiling.The message saves to each oyster's Empathy, and an app pops up on the screen: the community bulletin board. The queen doesn't respond to any messages sent to her, but the other oysters might. It's worth a shot, right?
"Hello, my dear oysters! We're so pleased you could join us. I am Victoria Hart, the humble Queen of this realm, and I wanted to personally welcome you to the Happy Hearts hotel, and thank you for your gifts. We will not squander them, dears, as we will not allow your stay with us to be anything less than perfect. If you need anything at all, I'm sure hotel staff will be happy to provide, and I will be keeping an eye on all of you, to ensure your experience remains a positive one.
Welcome, darlings. This is the beginning of something wonderful."
Welcome to the first TDM of Happy Hearts, a new panfandom roleplaying game here on DW! If you have any questions, please direct them to the first comment on this page. Happy playing, oysters!

the lone wanderer "lex" | fallout 3 | ota
[ Lex has never seen this much food in her life.
Vault 101 had rations so that no one ate through their supplies, a fact that made more and more sense after she had learned more about Vault-Tec. The wasteland itself had food from two hundred years ago and what they could grow or hunt, but never this much. They had to be careful with their supplies, their food and water; too much or too little would be a death sentence.
This, though. This is excess. Lex has never seen fresh, green vegetables or ice cubes; she certainly couldn't name most of the dishes. There were a few things that looked familiar, if not exact - ribeye steak that likely came from cows with one head instead of two was still just as tempting, both for herself and the dog that was at her side. Where Lex stares, open-mouthed and wide-eyed, the dog licks his chops and leans forward, but doesn't move without her. ]
Well, [ she says - probably to the dog, but she wasn't looking at him while she spoke, as if she was afraid that the food would vanish if she looked away, ] I've been kidnapped to worse places.
ii. part 2. the pool
[ Water had been everything in the wasteland. It had been what had driven much of her life, all the way to what she could only assume would be her eventual death; being yanked into this place was likely only a reprieve from dying of radiation sickness for the sake of turning on a massive water purifier. Lex wasn't sure if she was grateful or not, yet; it was one thing to not be dead, but the water purifier hadn't been turned on. That was still a problem.
It was not, however, as much of a problem as what that smell was.
Lex had come to examine the pool because she had never seen one filled before. There were remains of pools in some spots in the wastelands - they were good traps for animals, sometimes, but also good traps for people. Rainwater didn't come close to filling them, though, and no one went swimming for fun; the water was too irradiated. The idea of swimming in clean water was almost sacrilegious, but it had been too tempting a spectacle to pass up.
Then the smell of chlorine hit.
Gagging, she covers her nose and mouth with the inside of her arm. Dogmeat whines next to her, likewise pawing at his muzzle. ]
Is that poisonous?
[ Incredulous, she yanks a bandanna up over her face, pulling another one out of her backpack to try and affix to Dogmeat. ]
People swim in there?
iv. the network
what year was it for you? before you came here
it was 2277 for me
v. wildcard
[ come at me, bro. you can send me a pm or hit me up at
ii
[Alex is sitting on the side of the pool, dangling her legs in the water.]
Just chlorinated to keep it from getting all gross. Wouldn't drink it though. Might not wanna let the dog in it either.
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'Getting gross' with- algae, insects? That sort of thing?
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[Her nose wrinkles in disgust.] And people peeing in the water.
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Then- its entire purpose is to stay clean for people to swim in?
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[She shrugs.] If you're into that sort of thing. I'm Alex by the way. Who's the dog?
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Dogmeat. And I'm Lex.
[ At last, she pulls her bandanna back down. Dogmeat paws his off with a relieved whine. ]
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They don't have pools where you're from?
[She eyes the dog cautiously, but finally offers a hand for him to sniff]
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[ She shrugs. Dogmeat is happy to sniff the offered hand, wagging his tail after he's gotten a whiff. ]
Not a lot of clean water anyway.
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My... dad had a pool. Pointless waste of money in Massachusetts but, that was my dad for you. Personally I prefer swimming in the ocean, but that might be because I can just do so as like a dolphin or something.
So where're you from anyway?
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As a dolphin? Is that a metaphor, or...?
[ It would not, Lex tries to reason, be the weirdest thing she's ever seen. Perhaps just- the most surprising. ]
The Capitol Wasteland. We're south of the Commonwealth of Massachusetts - um, around where Washington D.C. used to be.
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Used to be? What happened to it?
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[ Realizing that she's staring, she shakes her head, refocusing her attention on scratching Dogmeat behind his ears. ]
Nuclear war. Whole world's messed up, as far as we know - it's definitely not like it was two hundred years ago.
iv
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dragon, though? like. wings and fire?
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What does A.D. stand for?
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and i guess dragons are probably bigger, which is horrifying.
"anno domini" which is Latin for "in the year of the Lord"
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I hope it is not overly impertinent to immediately cast aspersions on your calendar, but it seems rather as if there have been 2277 years of the Lord. Unless, of course, the Lord has a very long year.
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honestly someone probably should have made a new calendar after the Great War but they. didn't. probably because most people were dead.
there were even more years *before* the Lord though
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As to the calendar: Firstly, aha! You DO have Ages. Who laid claim to the years before the Lord got to them? Secondly, perhaps you ought to make a new calendar right now. What has best defined the time since the Great War?
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they're B.C. - "before Christ". who is the Lord.
probably all the devastation, radiation, and wastelands.
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A rather important fellow, to define Ages by both presence and absence. How many years has it been since the Great War?
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Son of God and all that, so yeah.
200 years.
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3:200 Wasteland.
Perhaps that gives a sense of how 9:44 Dragon is to be understood?
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so the Great War was at the end of the third to last month of the year. would the rest of that year still be considered in the Age of the Lord?
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